This course is based on the Minecraft: Education Edition platform. In the game, students code the movements of their agents – personal robots which follow their commands and build objects in the Minecraft world: roads, buildings, parks, zoos, wind farms. All commands are given by students through the code. During the course, students gradually learn more advanced coding techniques and turn their ambitious ideas into reality.
After the course students:
- Use block-based coding and JavaScript to code the movements of their agents and build objects
- Are familiar with fundamental programming concepts, such as functions, variables and loops, and know how to use them
- Combine mathematical operations with programming tools to change the game world
- Know that the same result can be achieved in various ways through coding
- Are able to plan the use of multiple coding techniques to implement their project